English

Speculative Design / AI Visual Development

Bubblify

Turning filter bubbles into a currency shaped by digital behavior. AI Design Award '25 — Student Winner.

Bubblify

Turning filter bubbles into a currency shaped by digital behavior. AI Design Award '25 — Student Winner.

WinnerAI Design AwardWinnerAI Design Award

Client

Personal project — 100%

Period

2024.06-2024.11

My role

AI and 3D form development · Exhibition experience

Tools

Midjourney

Rhino 3D

Photoshop

00 — Overview

Every scroll is a transaction.

Bubblify is an individual graduation project that reimagines algorithmic filter bubbles as a new currency generated through digital activity. I developed the concept and its underlying logic, explored forms with AI and 3D, and brought the work into a physical exhibition. The project was selected as an AI Design Award 2025 Winner.

01 — Objective

Reimagine filter bubbles as a currency generated through digital activity

02 — Design Criteria

Make the link between activity, data, bubbles, and value readable across form and exhibition

03 — Deliverables

Concept framework · AI and 3D visuals · Product mockup · Graduation exhibition

Watch the work.

01 — Context

What if the data from every scrolland click became your asset?

Recommendation algorithms use activity data to keep showing people similar information.

Bubblify explores both the narrowing of perspectives within a filter bubble and the difficulty of seeing what users receive in return for the value their data creates.

I built a conceptual sequence: digital activity → accumulated data → growing bubbles → a new currency.

Presented as a speculative product and exhibition, the project invites people to reconsider the value of their online behavior; it does not implement a working payment service.

02 — Approach

01

Framing the problem: a filter bubble as a unit of value

I began with invisible information bias, then imagined a situation in which people could see their digital behavior as an asset. The concept follows one rule: bubbles form and expand as activity accumulates. This gave an abstract social issue a structure I could translate into an object and visual content.

01

Framing the problem: a filter bubble as a unit of value

02

Developing the form: from sketches to AI and 3D

02

Developing the form: from sketches to AI and 3D

03

Building the exhibition: connecting the parts into an experience

03

Building the exhibition: connecting the parts into an experience

03 — Key Decisions

Form an the role of AI

Spec

Orb 01

Material

PLA + matte poly finish

Height

210 mm

Weight

1.1 kg

Input

Rotary ring, 360° free

Finish

Satin white / black ABS base

Set a direction through sketches, then develop it with AI and 3D

Reasoning: The abstracted human-head silhouette provided a basis for evaluating generated images and keeping the product form consistent.

Design Decisions · 01

Conceptual logic

How does a filter bubble become a personal asset?

I connected the future scenario, participation terms, and reward model into one sequence: information consumption shapes identity, and the resulting data returns value to the user.

World building

Digital behavior defines identity in 2050

A future shaped by personalized information asks what we lose when convenience and rewards limit access to other perspectives.

Participation

Start with user consent

I separated consuming content from agreeing to commercial data use, proposing rewards for users who choose to participate.

Value exchange

From consumption patterns to data assets

Interests and preferences can have value for advertisers and marketers. The concept returns that value to users through a proposed currency.

Service Process

Step 01

SIGN IN

Join and consent

Create an account and consent to the collection and commercial use of personal data. This is the starting point for participating in the value that data creates.

Step 02

BUBBLIFY

Explore and accumulate

Step 03

PAY

Use accumulated assets

Step 01

SIGN IN

Join and consent

Create an account and consent to the collection and commercial use of personal data. This is the starting point for participating in the value that data creates.

Step 02

BUBBLIFY

Explore and accumulate

Step 03

PAY

Use accumulated assets

Interactive Website

Turn personal choices into a personal bubble

I brought digital identity and the bubble metaphor together in an interactive website. Visitors choose content and adjust filters to explore the relationship between personalization and informational isolation.

Digital identity

Collect choices into a Bubble ID

Bubble EyeD combines filter bubbles, the iris, and ID. The website translates this concept into an experience where visitors create a Bubble ID through their content choices.

Visual metaphor

Make an invisible filter visible

The bubble represents both accumulating data and informational isolation. Controls for interests and filter strength make the abstract relationship something visitors can explore.

Exhibition

Extend the screen-based concept into a physical experience


An abstracted human-head form guided my material and silhouette studies. The final object and screen visuals made the platform’s abstract premise tangible.

04 — Outcome

Outcomes and learning

I proposed a consent-based platform that turns filter-bubble data into a new currency, developing it through AI visuals, 3D modeling, a physical mockup, and a graduation exhibition.

The project explores content consumption as an economic asset and was selected as an AI Design Award 2025 Winner.

AI Design Award · 2025

AI Design Award '25 — Student Winner.

Statement by the Jury


"Bubblify offers a provocative glimpse into a future where attention and algorithmic behavior are monetized as currency.

The concept cleverly flips the critique of filter bubbles into a speculative economic model.

We'd love to see more details on how to actually turn the concept into a functional system—particularly how the value is calculated, secured, and exchanged in real-world scenarios."

Gallery note · Day 01

Learning

Extending filter bubbles into currency and identity meant defining the world, the conditions for participation, and who receives the value. I wanted to show that convenience and economic reward do not remove informational isolation.

Translating these relationships into a product and an interactive experience taught me to make an abstract social question tangible.